T=题名(书名、题名),A=作者(责任者),K=主题词,P=出版物名称,PU=出版社名称,O=机构(作者单位、学位授予单位、专利申请人),L=中图分类号,C=学科分类号,U=全部字段,Y=年(出版发行年、学位年度、标准发布年)
AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
范例一:(K=图书馆学 OR K=情报学) AND A=范并思 AND Y=1982-2016
范例二:P=计算机应用与软件 AND (U=C++ OR U=Basic) NOT K=Visual AND Y=2011-2016
摘要:For an autonomous system to perform maintenance tasks in a networking device or a radio base station(RBS), it has to deal with a series of technological challenges ranging from identifying hardware-related problems to manipulating connectors. This paper describes the development of a robot maintenance system dedicated to detect and resolve faulty links caused by unplugged or poorly connected cables. Although the maintenance system relies on four subsystems, we significantly focus on our low-cost and efficient custom gripper solution developed to handle RJ45 Ethernet connectors. To examine our gripper, we conducted three experiments. First, a qualitative questionnaire was submitted to 30 users in the case of the teleoperated scenario of the gripper attached to a robotic arm. Similarly, we also tested the automatic operation mode. The results showed that our system is reliable and delivers a highly efficient maintenance tool in both teleoperated and autonomous operation modes. The practical experiment containing the removal or unplugging of connectors demonstrated our gripper′s ability to adequately handle these, whereas the feedback from the questionnaire pointed to a positive user experience. The automatic test assessed the gripper′s robustness against the continuous operation.
摘要:Facilities planning tools have been used by project managers for planning industry spaces for decades now, but applications in creative organizations are still sparse. This happens mainly because of a gap that exists between engineering and psychology fields, with the first developing planning tools for production but with little concern for creativity and the other developing spaces for creativity, but with a lack of tools. Both try to solve the same issue: fostering productivity in the workplace, but they need to be linked first, in order to accomplish it. How to close this gap? Can a project manager plan the facilities for a creative organizational in the best way possible? In this paper, a new approach is used for studying the design of physical environments that foster organizational creativity, combining the results of psychological studies on the impact of physical environment on creativity with the facilities planning body of knowledge applied by industrial engineers. In order to test the results, a single case study is developed in a small IT consulting firm. By using the systematic layout planning (SLP) step by step process, it is shown that by acting on the work environment of the company, the developers creative processes can be boosted and facilitated. It is also shown that both industrial engineering and creativity research have much to contribute to each other and future research topics in the field are presented.
地址:宁波市钱湖南路8号浙江万里学院(315100)
Tel:0574-88222222
招生:0574-88222065 88222066
Email:yzb@zwu.edu.cn