T=题名(书名、题名),A=作者(责任者),K=主题词,P=出版物名称,PU=出版社名称,O=机构(作者单位、学位授予单位、专利申请人),L=中图分类号,C=学科分类号,U=全部字段,Y=年(出版发行年、学位年度、标准发布年)
AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
范例一:(K=图书馆学 OR K=情报学) AND A=范并思 AND Y=1982-2016
范例二:P=计算机应用与软件 AND (U=C++ OR U=Basic) NOT K=Visual AND Y=2011-2016
摘要:Effective assessment is inseparable from good teaching and learning. Just as a good tutor would practice different techniques of teaching, an assessor would usually use different strategies of assessment. Moreover, the different activities of assessment, such as teaching, are additionally executed at various times during the semester, thus, we can know in which way the student is learning. An assessment strategy lays out a well thoroughly considered choice of assessment methods that are aligned with the aims and learning outcomes. Because align the assessment with a specific kind of learning outcome, the tutor needs to choose a suitable technique of assessment. This paper draws upon a case study of the first year architectural design at Pharos University as another way to deal with realizing "how to design your assessment plan". Throughout the form of criteria based assessment, assessment can help to review the students and instructors feeling and reactions. Finally, we can learn to assist towards enhancing student learning through assessment. So, we can attract the consideration regarding the advantages of reviewing current assessment practices, and of accepting different ways to deal with assessment methods, in this manner profiting together student and tutor.
摘要:Nowadays, urban design faces complex demands. It has become a necessity to negotiate between stakeholder objectives, the expectations of citizens and the demands of planning. It is desirable to involve the stakeholders and citizens from an early stage in the planning process to enable their different viewpoints to be successfully expressed and comprehended. Therefore, the basic aim of the study was how the MR (mixed reality) application is designed to encourage and improve communication on urban design among stakeholders and citizens? In this paper, we discuss new approaches to visualize urban building and environment alternatives to different stakeholders and provide them with tools to explore different approaches to urban planning in order to support citizen's participation in urban planning with augmented and mixed reality. The major finding of the study is that learning "how these participatory technologies may help build a community of practice around an urban project". And throughout the different experiences, we can learn to assist towards development of a methodology to use the mixed reality as a simulation tool in the enhancement of collaborative interaction in real-Egyptian project. So, we can determine a number of recommendations to deal with new participatory design tools for urban planning projects.
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